Java Level 0
Igniting Young Minds Through Programming
In Java Level 0, you will learn:
- Module 0 drawing, code flow, Strings, games
- Module 1 int variables, if/else, for loops, ++, --
- Module 2 Random, methods, String-to-int
- Module 3 else if, loop variables, modulo
- Module 4 double, boolean, charAt, option dialog
- Module 5 algorithms, nested loops, practice
# Before you start
All of these lessons will require that you have a Github account (opens new window). If you don't have one, visit Github.com (opens new window) and create an account?
This version of The LEAGUE's curriculum is generously funded by the Itzkowitch Foundation.