# Introduction to Objects

Create a java class for your animal including: member variables methods(with sysouts) a constructor that sets the member variables
Create a new java class. This will be a "runner" or "driver" class, so it will need a main method.
In your runner class, create a Duck object (instance) by calling its constructor as follows: Duck daffy = new Duck("donuts",5); Now you have a duck object, you can make it quack: daffy.quack();
Now create an instance of your animal (Hint: see step 5 above) and call its methods.